Frequently asked questions
Short answers about card sets, packs, the card market, fees and fairness.
The basics
Rippd is the NFT marketplace for pump.fun tokens. Anyone can build a set of trading cards on a Solana token, collectors open packs paid in that token, and the cards trade between collectors on the Rippd market.
Every card is a compressed NFT (cNFT) with its own serial number, minted to the wallet of whoever pulls it.
Official means the token's own team made the set or vouched for it: Rippd checked on-chain that the set's wallet created the token or holds its update or mint authority, or reviewed proof from the team.
Every other set is Community. Community sets are made by fans and aren't affiliated with the token's team, even though they show the token's name and image. When a token has several sets, the Official one is listed first.
No. Rippd is a card marketplace and doesn't trade tokens. Every set shows a summary of its token, with its price, market cap and how much Rippd packs have burned, and a View on pump.fun link. Tokens that aren't on pump.fun link to a Solana explorer.
Get the token wherever it trades, then use it on Rippd to open packs and buy cards.
Phantom, Solflare or Backpack. Switch your wallet to Devnet while Rippd runs on devnet. Signing in is a free message signature, not a transaction.
Rippd is non-custodial. We never hold your funds or keys, and every action is a transaction you approve in your own wallet.
While Rippd runs on devnet, you'll see a DEVNET badge in the header and footer. On devnet, SOL, tokens and cards are test assets with no value, and you can get free devnet SOL from a faucet.
Set your wallet to the same network as Rippd, or your transactions will fail.
Building a set
Yes. Paste any Solana token's mint address, pump.fun tokens included. You don't need the token team's permission, so your set is marked Community unless the team verifies it.
Publishing costs 0.1 SOL plus a one-time setup that grows with the set's supply, about 0.09 to 0.8 SOL. A few tokens can't be used, such as tokens with transfer fees or other extensions that would break payments.
See all feesAutomatically, when the wallet that builds it created the token or holds its update or mint authority.
A team working from another wallet can request verification with proof, like the project's official X account or website, and Rippd reviews it. A token's team can also claim a set someone else built: the builder shares a preview link, and the team claims it with the token's creator wallet. The set then becomes theirs and Official, and they choose the price and burn share before publishing.
The token's creator. The unburned share of every pack and a 2% royalty on every market sale go to the wallet that created the token, which Rippd finds on-chain, not to whoever built the set.
Rippd earns the SOL service fee on packs, the set creation fee and its market fee. It takes no share of the tokens paid for packs.
Share your personal referral link, from the Referrals page, with the team behind a token you hold. If they create a card set through it, or claim a preview you shared, and publish it as an Official set, you earn 10% of Rippd's fees from that set for 12 months.
It's paid to your wallet automatically (SOL in batches of 0.001 SOL+), with no claiming. Token earnings from market fees are sent once your wallet has an account for the token. Buyers, sellers and teams pay exactly what they paid before. You can't refer your own set or your own token.
Open ReferralsIts cards, art, rarities, max supplies and burn share are frozen into a public manifest when it's published, so the odds you see are the odds you get and every pack can be verified.
Only the pack price can change later, and only for future packs.
Packs and cards
Each set prices its packs in its own token, for example 50,000 tokens a pack. The ≈ SOL next to it is only an estimate at the token's current price.
Every pack also pays a 0.002 SOL service fee, which covers randomness and minting. You can open 1 to 10 packs at a time.
See all feesPart is burned, destroyed for good, and the rest goes to the token creator's wallet, in the same transaction. Each set picks its burn share when it's published. The default is 100%, so unless a set says otherwise, every token you pay is burned.
If Rippd can't find the token's creator wallet on-chain, everything is burned. Rippd itself takes no tokens from packs.
Every pack holds 5 cards. Slots 1–4 roll Common 60%, Rare 27%, Epic 10%, Legendary 2.7% and Mythic 0.3%. The last slot rolls Rare or better: Rare 75%, Epic 20%, Legendary 4.5% and Mythic 0.5%.
Within a tier, every card that still has copies left is equally likely, so a card's own odds are its tier rate divided by the number of those cards. The platform fixes these rates, and a set's odds never change after it's published.
See the odds tableMythic is the rarest tier, one step above Legendary, and its cards are framed in prismatic foil. Every card set has at least one. A Mythic lands 0.3% of the time in slots 1–4 and 0.5% in the last slot, so about 1.7% of packs hold one while Mythic copies last.
A card's rarity tells you how often it drops, not what it's worth.
See the odds tableIt's the card's edition. Every card in a set has a max supply, 300 copies in this example, and every copy is minted with its own serial number: this one is the 17th. The number is printed on the card and saved in its metadata.
Serials follow the order copies are pulled, so the first copy anyone pulls is No. 001.
It drops out of the draw: packs only deal cards that still have copies left. If every card of a tier is gone, that slot moves to the next lower tier with copies left, or up if nothing is left below.
When every card in a set is gone, the set is sold out and stops selling packs. Its cards keep trading on the market.
In your wallet, as compressed NFTs (cNFTs), usually within seconds of the reveal. They also show up in your Binder.
Each card carries its set, rarity, the token it's built on and its serial number. You can keep it, send it, or sell it to another collector on the Rippd market.
Every pack has a public proof: the set's frozen manifest and its hash, the randomness account, commit slot and revealed value, your payment transaction, how many copies of each card were left before your pack, and the draw algorithm (foil‑draw‑v3 for card sets, foil‑draw‑v2 or foil‑draw‑v1 for older sets).
Enter a pack ID on the Fairness page and your browser recomputes every card from those inputs. If the results match, the pack was drawn exactly as committed.
Verify a packIf your transaction never confirms, nothing is burned or paid. And if a set doesn't have enough copies left for the packs you pick, you're told before you pay.
Once your payment confirms, it's final, so Rippd never gives up on that pack. Its copies are set aside the moment you start, and settlement keeps retrying until your cards are minted. You'll get a notification when it's done, and every pack's status is listed in your History.
Selling and buying cards
Yes, to other collectors on the Rippd market. Pick a card in your Binder, set a price in the set's token and approve one wallet signature. The card stays in your wallet while it's listed: the signature only lets Rippd hand it to a buyer who pays your price.
A buyer pays in one transaction and gets the card at once. Each sale pays a 2% fee to Rippd and a 2% royalty to the token's creator, and you receive the rest. An ≈ SOL amount next to a price is only an estimate at the token's current price.
You can change your price any time by signing a message, which is free, or cancel the listing. The minimum price is 1 token, and cards keep trading after their set sells out.
See market feesNo. Rippd never buys cards, from you or anyone else, and there's no vault or redemption. The market is peer-to-peer: every sale is between a seller and a buyer, and Rippd only runs the interface and takes its fee.
Cards have no guaranteed value, a listed card may never sell, and the market may not be available in every region.
Only on market screens: a set's Market tab, the market box on a card's page, the Market page and the listing badges in your Binder. They show listing prices in the set's token, the floor, recent sales and volume.
Everywhere else, cards show their rarity and drop rate, never a price or a value. A listing price is what a seller asks, not a value Rippd puts on the card.
A listing works only while the card sits in your wallet, delegated to Rippd. If the card leaves your wallet, whether you sent it, sold it elsewhere or burned it, Solana clears that delegation and the listing closes as stale. You'll get a notification when that happens.
Nothing is lost: the card is wherever you moved it. To sell it again, list it from the wallet that holds it now.
Cancelling takes your listing off the market at once, and Rippd won't act on it again. The card's on-chain delegation to Rippd can stay behind, though. Revoking removes it with one more signature, which pays only the network fee.
It's optional. Rippd only uses a delegation to complete a purchase of an active listing, and it clears by itself whenever the card moves to another wallet.
Fees and rules
Opening a pack costs the set's pack price in its token, plus a 0.002 SOL service fee per pack. Publishing a set costs 0.1 SOL, plus a one-time setup of about 0.09 to 0.8 SOL for its card storage, depending on supply.
When a card sells on the market, 2% of the price goes to Rippd and 2% to the token's creator. Every transaction you sign also pays a small Solana network fee.
See all feesNo. Cards are collectibles, and the tokens sets are built on are third-party assets that Rippd doesn't issue. Token prices can move fast and fall to zero, cards have no guaranteed value, Rippd never buys cards back, and nothing on Rippd is financial advice. Only use what you can afford to lose.
Anyone can report a set for stolen art, for impersonation, such as a Community set posing as the token's team, or for harmful content. If a set breaks the rules, it's delisted: hidden from Rippd and closed to new packs and market trades. Packs that already confirmed still settle, and sellers can still cancel their listings.
Tokens and cards live on Solana, so they stay in holders' wallets.
Still have questions?
Start with how Rippd works, or check the full fee breakdown.